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It`s one of the better terrain creation tools.
World creator is a very capable and powerful tool but what really sets it apart from the competition is its full feature capability.
For me, the most important features are built-in tiling and masks. The masks can be drawn and edited in realtime within the editor, so you don`t need to load a new mask every time you make an edit so you can see how the terrain changed. This is specifically why I use World creator as opposed to another terrain tool.
World creator has a vast set of terrain editing tools such as erosion. Now you can find almost all of these in other terrain tools, but it`s still certainly a strength for World Creator. World creator will also utilize your GPU for processing, which speeds things up significantly. This is a feature many other tools don`t have and is especially useful for larger terrains. This tool can also be used for adding very simple foliage. For example, creating simple grass takes only a few clicks. The interface is easy to understand and to get the hang of. You`ll be creating advanced terrain in a few short minutes. There`s a good amount of documentation and tutorials on youtube.
There is also a professional version available. That one comes with a higher tile count and other small benefits. However, I find World creator standard to be fully capable of everything I personally needed. Noteworthy is that only the new 2.7.0 version has universal render pipeline support. I also found that older version would turn the terrain pink even using the standard rendering solution. Besides that, I did not run into any problems.
I can wholeheartedly recommend this tool in its current state.
World Creator Standard
World creator is a very capable and powerful tool but what really sets it apart from the competition is its full feature capability.
For me, the most important features are built-in tiling and masks. The masks can be drawn and edited in realtime within the editor, so you don`t need to load a new mask every time you make an edit so you can see
World creator is a very capable and powerful tool but what really sets it apart from the competition is its full feature capability.
For me, the most important features are built-in tiling and masks. The masks can be drawn and edited in realtime within the editor, so you don`t need to load a new mask every time you make an edit so you can see how the terrain changed. This is specifically why I use World creator as opposed to another terrain tool.
World creator has a vast set of terrain editing tools such as erosion. Now you can find almost all of these in other terrain tools, but it`s still certainly a strength for World Creator. World creator will also utilize your GPU for processing, which speeds things up significantly. This is a feature many other tools don`t have and is especially useful for larger terrains. This tool can also be used for adding very simple foliage. For example, creating simple grass takes only a few clicks. The interface is easy to understand and to get the hang of. You`ll be creating advanced terrain in a few short minutes. There`s a good amount of documentation and tutorials on youtube.
There is also a professional version available. That one comes with a higher tile count and other small benefits. However, I find World creator standard to be fully capable of everything I personally needed. Noteworthy is that only the new 2.7.0 version has universal render pipeline support. I also found that older version would turn the terrain pink even using the standard rendering solution. Besides that, I did not run into any problems.
I can wholeheartedly recommend this tool in its current state.
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It`s one of the better terrain creation tools.
Date published: echo/date("d/m
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